Sunday , September 20 2020


How can a building be dynamic and develop an understanding of its users through their movements and react accordingly? In our contemporary world characterized by advances in sensory environments, how could artificial intelligence strengthen our perception of space? How can we use human body movement as a means of interacting with an artificial environment created by humans? Can architectural spaces integrate interactivity, unpredictability and movement to serve as a kinetic interface communicating the stories of the activities of its inhabitants? And will the dynamic soft architecture of the future be able to transmit information on users' activities within the space, just as when looking at the surface of the ocean, can we read the direction of the wind?

This installation attempts to answer these questions by designing an interactive ceiling installation. The main objective of this work is to design a space capable of detecting users and reconfiguring their shape according to their body movements. By following body movements with the Kinect motion capture camera, this installation attempts to develop a deeper understanding of the realization and produce more intuitive experiences. This project aims to rethink the conventional rigid and solid architectural space by combining shape-shifting form, responsive lighting, adaptable spaces and interactive responses. It is therefore an attempt to reinvent the possibilities of sensory spaces and the robotic architectural agency.

Aurora is an interactive kinetic ceiling installation designed by Behnaz Farahi as part of a research collaboration between the MEML laboratory and SteelCase Inc. on the future of the built environment.

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