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The 16 video games to watch in 2020

As every year since its birth in 2014 – with the exception of the last two, because we had forgotten – the Pixels section of World offers you an overview of the most promising games of the coming year, listed in alphabetical order.

  • “Aeon Must Die”, or Akira in fury

Revolutionize the game of castagne, or beat’m up, it’s the quiet ambition ofAeon Must Die, a promising Estonian production with an elegant 80’s aesthetic and exhilarating soundtrack. In the shoes of an android carrying the artificial intelligence of an evil emperor (yes), it will be a question of drawing strategically from his anger while remaining in control of himself; and influence history by the way you fight. (By Limestone Games, Estonia, on PC, PS4, Switch and Xbox One, current year.)

  • “Animal Crossing: New Horizons”, wild camping

“Animal Crossing: New Horizons”. Nintendo

The popular Nintendo series returns in a long-awaited Switch episode. If it’s always about living in a friendly talkative animal community, New horizons breaks the recipe somewhat by making the player a Robinson Crusoe landing on a (falsely) deserted island. But with a parody of smartphone in the pocket, and the possibility of visiting the island of friends. (By Nintendo, Japan, on Switch, March 20.)

  • “The Artful Escape”, dreamlike musical fugue

When it comes to video games, there are few certainties, but there are: Mario is stronger than Sonic, Half-Life 3 will never be released, and Annapurna Interactive games are always nuggets. After What Remains of Edith Finch, Outer Wilds or Sayonara Wild Hearts, The Artful Escape, dreamlike fugue in a phantasmagorical musical world, should be a new opportunity to verify the last adage. (By Beethoven & Dinosaur, Australia, on PC and Xbox One, current year.)

  • “Cyberpunk 2077”, at the heart of dystopia

“Cyberpunk 2077”. CD projekt RED.

Without a doubt the most anticipated of the year, having been the star of the E3 show. In the new blockbuster by the authors of The Witcher, the neon lights flash, the vagrants sleep under the bridges, the interiors of buildings are in ruins and many interloped characters roam the sidewalks, sometimes submachine guns. But Cyberpunk 2077 is above all a role-playing game, alternating action scenes, dialogues, and offering the player the possibility to develop his avatar as he wishes, by influencing the story. (By CD Projekt RED, Poland, on PC, PlayStation 4 and Xbox One, April 16.)

  • “Empire of Sin”, to the health of Al Capone

There are black games – like there are black films. Empire of Sin, which takes place in Chicago in the 1920s, in full prohibition, is one of them. This game of poisonous strategy and management assumes total cynicism – we massacre, we seduce, we defraud it, to progress in the ranks of the underworld. His pedigree is a dream: he is co-produced by Brenda Romero, pioneer of role-playing on computers, and one of the master studios of strategy, Paradox Interactive. (By Romero Games, USA, on PC, Mac, PS4, Switch and Xbox One, current year.)

  • “Flight Simulator”, the 1: 1 aerial simulation

There are few series to claim such seniority: the first Flight Simulator dates back to 1980. After a decade of technical downtime, Microsoft’s license returns in a visually stunning new version, produced by Asobo’s Bordeaux residents. With a crazy promise: to reconstruct the whole Earth on a 1: 1 scale, with meteorological evolution in real time. (By Asobo Studios, France, on PC and Xbox One, current year.)

  • “Half-Life: Alyx”, cult saga, virtual suite

Oh, the tricks. Half-Life: Alyx is a virtual reality game, so it's aimed at a very small number of people – about 1% of Steam users. But it's also the return of a legendary series from the turn of the millennium, one that laid the groundwork for modern narrative shooter, and inspired one of the most famous running gags in the world of video games – the announcement forever expected from Half-Life 3. So it's not Half-Life 3, But Half-Life still. And even in VR, it's an event. (By Valve, United States, on PC in VR, March.)

  • “Haven”, role-playing SF in love

In this Franco-Belgian science fiction comic book role-playing game from the 1970s, the player (s) control a couple living in autarky in a frighteningly cozy vessel, but forced to travel through a mysterious planet in search of food or fuel. The authors of the excellent fighting game Furi confirm their talent for deconstructing ready-made formulas and creating intriguing universes. (By The Game Bakers, France, on PC, PS4, Switch and Xbox One, current year.)

  • “Humankind”, the Frenchie “Civilization”

“Humankind”. Amplitude Studios

In twenty-eight years and six main episodes, the management game series Civilization has established itself as one of the most acclaimed video games. A sacred cow, which the French studio Amplitude is tackling without complex (Endless Space, Endless Legend). With an enticing ambition: to represent civilizations in all their complexity and cultural richness, rather than as homogeneous entities, indifferent to the passage of history. (By Amplitude Studios, France, on PC, current year.)

  • “League of Legends: Wild Rift”, take-away esports

The star game of the e-sports scene, the one whose final of the world championships filled Bercy in November, arrives on mobile. A revisited version to adapt to more restrictive ergonomics, a slightly revised map and shortened games (15-20 minutes), for a similar principle: matches of territorial conquest five against five in a heroic-fantasy universe. (By Riot Games, USA, on iOS, Android and consoles, current year.)

  • “Ooblets! “, The cutest game

It is quite rare to be able to pretend to be cuter than a Nintendo game, and it is the feat achieved by the kawaiiissime Ooblets! (kawaïissime? kawaÿssime?). This country simulation is eyeing openly on Animal Crossing for the neighborhood life and Pokémon for collecting mimi creatures, as well as on Stardew Valley for gardening simulation. Cute. Crazy, by the way. (By Glumberland, England, on PC, current year.)

  • “Orc Dentist”, hygiene is important

“Orc Dentist”. Game Cabaret

2020 has barely started when the palm of the best concept seems already promised to this simulation of a dentist's office run by a brainy orc specialized in monstrous creatures like gargoyles or vampires. The game, which evokes Trauma Center, claims Terry Pratchett as inspiration for his script. (By Team Cabaret, Croatia, on smartphones, end of year.)

  • “Sand”, epic in the valley of the wind

Journey, Moebius. The promise of Sand in two words, the meeting of one of the most important contemplative video games of the 2010s and the designer who inspired the aesthetics of so many works of SF 1980s, especially Akira and Nausicäa of the valley of the wind. We will thus find the initiatory journey of the first, and the aesthetics of the second, marked by his shamanic trances in the Mexican desert. (By Shedworks, England, on Mac, PC, PS4 and Xbox One, current year.)

  • “Say No! More “, or the art of negotiation at work

“Say no yet. “ This is how we should translate the programmatic title of this Swedish game as simple as cathartic: it consists, in the shoes of a exploited trainee, to repel his hordes of colleagues by sending them a definitive “no” to the figure . Funny, quirky, universal, Say No! more make you want to say yes. (By Thunderful, Sweden, on PC, iOS and Switch, summer.)

  • “Spiritfarer”, a boat for the dead

How pretty, Spiritfarer ! And that her heroine, with a contagious smile and impeccable animation, looks enthusiastic! And yet, she does not do an easy job: sailing from island to island, to meet and collect the spirits of the deceased, whom she then helps to travel to the beyond. A pretext to make beautiful encounters, but also to collect, along the way, the resources necessary to host and feed all these beautiful people, even dead, on their boat. Delicate. (By Thunder Lotus, Canada, on PC, PS4 and Xbox One, current year.)

  • “Tony Slopes”, whale-surfing

“Tony Slopes”. Speedtech Studios

In life, the points of intersection between skateboarding and cetaceans are usually quite rare. However, here is one: in Tony Slopes, promising parody of board sports, we realize nosegrabs on whale back in the mountains. Or on a crocodile. Or a shopping cart. Or a guitar. A crazy way to revisit a genre that has fallen into decay, that of snowboard simulation. (Par Speedtech Studios, England, PC, current year.)

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