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Years and years // An artificial experience Music Cinema

Years and years

An Artificial Experience Music Motion Picture by Brian Harrison

If you are someone who keeps abreast of the latest technologies sweeping the planet or if you are a science fiction fan, then you may have heard of artificial intelligence or "A.I". In recent years, A.I. systems have begun to find practical applications in science, business and beyond. These systems often use so-called artificial neural networks – a real machine learning inspired by the human brain.

Artificial neural networks are, like the brain, based on interconnected "neurons". Using a wealth of data, they can learn the underlying models, create a model of the world, and plan for next steps. These types of intelligent systems are profoundly transforming human processes and perceptions and we are on the eve of a real man-machine collaboration.

While artificial intelligence is making headlines, what you probably have not heard about is the latest application of machine learning: "creative artificial intelligence," capable of generate art and design. These systems reverse artificial neural networks and use them to paint, dream, hallucinate, conceive and carry out other creative tasks.

Enter the Artificial Experience Team ("AE") (, a new team and a new network, founded by Roelof Pieters and Samim Winiger. The AE team was among the first in the world to actually apply these new Creative AI technologies to the scale. Specifically, the AE team states that its mission is "to expand the imagination of the man with Creative A.I." and to bring together the main leaders of A.I. researchers with designers and artists. A new paradigm where creative machines and humans interact equally.

Enter the writer and filmmaker Brian Harrison, whose work is usually focused on ideas of human consciousness, perception and information. When he approached the AE team to apply this cutting-edge technology to a new musical film that he was directing for record artist Interscope Records, Years & Years, a International collaboration has been the starting point of a new and exciting exploration of artificial experience, a first. of its kind. For this challenge, the team decided to use "DeepDream" and see how far it can advance the technology.

For those unfamiliar, "DeepDream" is an open source artificial neural network system based on a research paper published by Google in July 2015. You know, all these weirdly psychedelic photographs are posted around Twitter, Facebook and Instagram! The underlying technology of DeepDream was originally designed for image recognition tasks used in advanced face recognition software. These networks are formed on millions of images and learn to recognize more than 1000 categories of objects. He knows what an apple, a dog, etc. looks like. The fundamental innovation of DeepDream has been to transform such an image recognition network. In other words, it allows us to ask the network to "dream" what it has already learned. The results were breathtaking, completely unexpected and new images in A.I.'s world.

However, for this film project, the film crews and AEs had to invent new technologies and processes to handle the arduous task of intensifying what was until now only the technology of the research labs and at the same time. apply to real production. time constraints. The collaboration took the initial idea of ​​A.I. "Dreaming" and pushed its limits to outer limits. Among its innovations, the AE team has applied new techniques with names such as "Single Unite Dreaming" and "Guided Dreaming". In other words, a computer dreams and humans interact with machines to guide them in their dreams. Thanks to this innovative collaboration, the AE team has also developed the first Creative A.I. software in the world. visual editing software – DeepUI (available soon in opensource) – a step towards true human-machine artistic interactions.

Creative artificial intelligences enable radical new aesthetics, processes and narratives, connecting researchers and engineers with designers, filmmakers and artists. There is no turning back possible, the man and the machine share a common conscience and both want to make ART!

Writer + Director + Publisher: Brian Harrison
Photo Director: Brian Charles Lehrer
Producer: Crysopia Pictures + Brian Harrison + Brian Charles Lehrer + Alex Bergman + Michelle An + Sohanny Rose
Creative AI Engineers: Samim Winiger + Roelof Pieters for an Artificial Experience
VFX Extra: Coyote Post + Stamp & Post
1st AC: Chuy Valadez
2nd AC: Jordan McNeile
Key PA: Andrew Rieger



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